Difference between revisions of "Far Verge"

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==Nations of the Verge==
==Nations of the Verge==
* [[Amren_Nation|The Federation of Amren]]
{| class="wikitable"
* [[Beh_Nation|The Realm of Beh]]
!Nation!![[Religions#Cosmos|Aligned Cosmos]]
* [[Capiri_Nation|The Tribes of Capiri]]
|-
* [[Ev_Nation|The Republic of Ya]]
|[[Amren_Nation|The Federation of Amren]]||Selfless
* [[Lamn_Nation|The Dominion of Lamn]]
|-
* [[Hoy_Nation|The Elven Dynasty of Hoy]]
| [[Beh_Nation|The Realm of Beh]]||Fanatic
* [[Rao_Nation|The Pirate Nation of Rao]]
|-
* [[Rupon_Nation|The Kingdom of Rupon]]
| [[Capiri_Nation|The Tribes of Capiri]]||Fate
* [[Slew_Nation|The Holds of Slew]]
|-
* [[Soto_Nation|The State of Soto]]
| [[Ev_Nation|The Republic of Ya]]||Health
* [[Tanpras_Nation|The Kingdom of Tanpras]]
|-
* [[Thwat_Nation|The Dominion of Thwat]]
| [[Lamn_Nation|The Dominion of Lamn]]||Pain
|-
| [[Hoy_Nation|The Elven Dynasty of Hoy]]||Fate
|-
| [[Rao_Nation|The Pirate Nation of Rao]]||Selfish
|-
| [[Rupon_Nation|The Kingdom of Rupon]]||Pain
|-
| [[Slew_Nation|The Holds of Slew]]||Selfish
|-
| [[Soto_Nation|The State of Soto]]||Health
|-
| [[Tanpras_Nation|The Kingdom of Tanpras]]||Fanatic
|-
| [[Thwat_Nation|The Dominion of Thwat]]||Selfless
|-
|}


==Geography of the Verge==
==Geography of the Verge==

Revision as of 12:52, 9 January 2012

FarVergeMap.jpg

In the modern era the Far Verge is home to dozens of scattered nations. The holy wars have settled down and many nations have treaties with at least some of their neighbors. The wars and conflicts that remain reflect the disagreements and enmities of the gods themselves.

Generally, each race rules and occupies it's own nations. Trade and migration are common but so is racism and stereotyping. The most that can be said is that nothing is universal, each nation has it's own laws and each person has their own views and motives.

Adventuring is common among all the nations although each has it's own way of organizing and employing them, or not. Among most of the nations adventurers are commonly employed as private mercenaries, spies, shock troops, and any other task that requires talented but expendable people.

Adventurers are usually trained in private or state-run guilds or occasionally as apprentices; self-taught adventurers are rare in most nations.

Nations of the Verge

Nation Aligned Cosmos
The Federation of Amren Selfless
The Realm of Beh Fanatic
The Tribes of Capiri Fate
The Republic of Ya Health
The Dominion of Lamn Pain
The Elven Dynasty of Hoy Fate
The Pirate Nation of Rao Selfish
The Kingdom of Rupon Pain
The Holds of Slew Selfish
The State of Soto Health
The Kingdom of Tanpras Fanatic
The Dominion of Thwat Selfless

Geography of the Verge