Equipment

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This chart lists most goods and services and their value, relative to the Armada Empire late in the third age. Refer to Tabletop_Rules for more information on Wealth.

Value can vary for exceptionally high or low quality products.

Tools and Equipment

Product Value

Armor

Each piece of armor covers one or more areas: torso, arms, legs, head; and provides the given protection for each area protected. For example heavy leather greaves (legs) provide +2 armor protection but a heavy leather coat (torso & arms) provides +4 armor, +2 for each area protected.

Product Value Protection
Light Leather Common +1/piece
Heavy/Studded Leather Valuable +2/piece
Chainmail/Brigandine Expensive +3/piece
Plate Mail Expensive +4/piece
Target Shield Common +1
Round/Kite Shield Valuable +2, light cover
Tower Shield Valuable +3, medium cover

For each piece of plate mail worn apply a -1 penalty to all agility based trait tests.

Weapons

Product Value Damage Min. Str Notes
Axe, Hand Valuable Str+d6 d6
Axe, Battle Expensive Str+d8 d8
Axe, Great Expensive Str+d10 d10 AP 2, Parry -1, 2H
Cudgel, Light Common Str+d4 d4
Cudgel, Heavy Common Str+d6 d6
Dagger Common Str+d4 d4
Flail Valuable Str+d6 d6 Ignore shield bonus
Halberd Valuable Str+d8 d8 Reach 1, 2H
Lance Expensive Str+d8 d8 Reach 2, AP 2 when charging
Mace Valuable Str+d6 d6
Maul Expensive Str+d10 d10 2H, +2 to break objects
Pike Expensive Str+d8 d8 Reach 2, 2H
Rapier Valuable Str+d4 d4 Parry +1
Spear Valuable Str+d6 d6 Reach 1, Parry +1 if used 2H
Staff Cheap Str+d4 d4 Reach 1, Parry +1, 2H
Sword, Great Expensive Str+d10 d10 2H
Sword, Long Expensive Str+d8 d8
Sword, Short Valuable Str+d6 d6
Warhammer Expensive Str+d6 d6 AP 1, Spiked

Commodities=

Product Value

Services

Product Value