Difference between revisions of "Savage Asmythe"

From Asmythe
(Created page with "Savage Worlds is a framework system from [https://peginc.com/savage-settings/savage-worlds/ Pinnacle Entertainment]. It is ideal for a lore heavy, narrative friendly world lik...")
 
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===Skills===
===Skills===
'''Bold''' skills each have a base value of d4.
Social Skills
Social Skills
* Charm (spirit) - Persuasion, Diplomacy, Negotiation
* Charm (spirit) - Persuasion, Diplomacy, Negotiation
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* Academics (smarts) - Reading, writing, arithmetic
* Academics (smarts) - Reading, writing, arithmetic
* Tactics (smarts) - Ambush, battle planning, siege warfare
* Tactics (smarts) - Ambush, battle planning, siege warfare
* Local Knowledge* (smarts) - Common Knowledge, Local History, Local Geography, etc.
* '''Local Knowledge''' (smarts) - Common Knowledge, Local History, Local Geography, etc.
* Healing (smarts) - Identify ailments, craft and apply healing ointments, splints, etc.
* Healing (smarts) - Identify ailments, craft and apply healing ointments, splints, etc.
* Survival (smarts) - Navigation, Hunting and trapping, build camps and shelters
* Survival (smarts) - Navigation, Hunting and trapping, build camps and shelters
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Combat Skills
Combat Skills
* Melee (agility) - Hand-to-hand weapons
* Melee (agility) - Hand-to-hand weapons
* Pugilism* (agility) - Unarmed or improvised weapons
* '''Pugilism''' (agility) - Unarmed or improvised weapons
* Archery (agility) - Ranged weapons
* Archery (agility) - Ranged weapons


Physical Skills
Physical Skills
* Athletics* (strength) - Gross motor skills: Climb, Swim, Run, Jump
* '''Athletics''' (strength) - Gross motor skills: Climb, Swim, Run, Jump
* Stealth (agility) - Move silently, Hide,  
* Stealth (agility) - Move silently, Hide,  
* Coordination (agility) - Fine motor skills: Acrobatics,  legerdemain, pickpocketing, lockpicking
* Coordination (agility) - Fine motor skills: Acrobatics,  legerdemain, pickpocketing, lockpicking


Common Skills
Common Skills
* Perception* (smarts) - Notice
* '''Perception''' (smarts) - Notice
* Profession (smarts) - Select a professional skill, such as cooking, sailing, driving, mercantile, blacksmithing, coopering, cobbling, etc.
* Profession (smarts) - Select a professional skill, such as cooking, sailing, driving, mercantile, blacksmithing, coopering, cobbling, etc.



Revision as of 10:49, 20 October 2021

Savage Worlds is a framework system from Pinnacle Entertainment. It is ideal for a lore heavy, narrative friendly world like Asmythe.

This setting book is organized in the same order as the core Savage Worlds Adventure Edition rule book.

Characters

Races

Humans

Elves

Dwarves

Other

Professions

Traits

Attributes

  • Agility
  • Smarts
  • Spirit
  • Strength
  • Vigor

Skills

Bold skills each have a base value of d4.

Social Skills

  • Charm (spirit) - Persuasion, Diplomacy, Negotiation
  • Taunt (smarts) - Intimidation, Coercion
  • Deception (spirit) - Performance, Disguise
  • Concentration* (spirit) - Patience, Mental discipline

Knowledge Skills

  • Academics (smarts) - Reading, writing, arithmetic
  • Tactics (smarts) - Ambush, battle planning, siege warfare
  • Local Knowledge (smarts) - Common Knowledge, Local History, Local Geography, etc.
  • Healing (smarts) - Identify ailments, craft and apply healing ointments, splints, etc.
  • Survival (smarts) - Navigation, Hunting and trapping, build camps and shelters
  • Deduction (smarts) - Investigation

Combat Skills

  • Melee (agility) - Hand-to-hand weapons
  • Pugilism (agility) - Unarmed or improvised weapons
  • Archery (agility) - Ranged weapons

Physical Skills

  • Athletics (strength) - Gross motor skills: Climb, Swim, Run, Jump
  • Stealth (agility) - Move silently, Hide,
  • Coordination (agility) - Fine motor skills: Acrobatics, legerdemain, pickpocketing, lockpicking

Common Skills

  • Perception (smarts) - Notice
  • Profession (smarts) - Select a professional skill, such as cooking, sailing, driving, mercantile, blacksmithing, coopering, cobbling, etc.

Magic Skills

  • Arcane Magic (smarts) - Arcane Magic
  • Dream Magic (spirit) - Dream Magic
  • Nature Magic (spirit) - Elven dream magic
  • Artifact Magic (smarts) - Dwarven arcane magic

Hindrances

Edges

Equipment

Use equipment lists from Ars Magica

Adventure Packages

Magic

Dream Magic

Nature Magic

Arcane Magic

Artifact Magic