Difference between revisions of "Atlas"
Line 6: | Line 6: | ||
Home of the Empire | Home of the Empire | ||
===Anvil Sea=== | ===Anvil Sea=== | ||
Fierce Sothern currents and | Fierce Sothern currents and unpredictable storms plague this sea. | ||
===Babalar=== | ===Babalar=== | ||
Deserts and mountains, a place of harsh survival and great mineral wealth. | Deserts and mountains, a place of harsh survival and great mineral wealth. | ||
===Cozak=== | ===Cozak=== | ||
Mountainous island | Mountainous island goblins. | ||
===Dragon Isles=== | ===Dragon Isles=== | ||
The home of the dragons in the middle of the stormy tempest sea. | The home of the dragons in the middle of the stormy tempest sea. | ||
Line 16: | Line 16: | ||
Cold currents from the North and warm air from the south make this a windy and rough sea in The Verge. | Cold currents from the North and warm air from the south make this a windy and rough sea in The Verge. | ||
===Erronia=== | ===Erronia=== | ||
Lush temperate region occupied by goblins. | |||
===Forestran=== | ===Forestran=== | ||
Tropical rainforests | |||
===Heirland=== | ===Heirland=== | ||
===Iceflow Sea=== | ===Iceflow Sea=== | ||
An cold and windy northern sea. | An cold and windy northern sea. | ||
===Kelgaard=== | ===Kelgaard=== | ||
The cold norther continent, with forests to the south and tundra to the north. | |||
===Sea of Solitude=== | ===Sea of Solitude=== | ||
Calm waters and counter-clockwise currents around this sea make travel between Altazar and | Calm waters and counter-clockwise currents around this sea make travel between Altazar and Babalar relatively easy. | ||
===Sea of Spears=== | ===Sea of Spears=== | ||
A relatively calm sea prone to sudden and fierce storms that can carry a ship dangerously close to The Tempest Sea. | A relatively calm sea prone to sudden and fierce storms that can carry a ship dangerously close to The Tempest Sea. |
Revision as of 07:28, 4 February 2023
Regions
This map includes all the major continents of the Northern hemisphere of Asmythe. The equator passes through the Erronian jungles. The Asmythe/Earth Scale Map shows the comparative size of this region to a similar sized region on Earth.
Altazar
Home of the Empire
Anvil Sea
Fierce Sothern currents and unpredictable storms plague this sea.
Babalar
Deserts and mountains, a place of harsh survival and great mineral wealth.
Cozak
Mountainous island goblins.
Dragon Isles
The home of the dragons in the middle of the stormy tempest sea.
Elba Sea
Cold currents from the North and warm air from the south make this a windy and rough sea in The Verge.
Erronia
Lush temperate region occupied by goblins.
Forestran
Tropical rainforests
Heirland
Iceflow Sea
An cold and windy northern sea.
Kelgaard
The cold norther continent, with forests to the south and tundra to the north.
Sea of Solitude
Calm waters and counter-clockwise currents around this sea make travel between Altazar and Babalar relatively easy.
Sea of Spears
A relatively calm sea prone to sudden and fierce storms that can carry a ship dangerously close to The Tempest Sea.
Seriander Ocean
A turbulent ocean bringing summer hurricanes and winter storms.
Solestran Ocean
A mild ocean buffering the edges of the known world.
The Tempest Sea
A sea of constant storms and unexpected jagged islands. There is no return from The Temest.
The Verge
A lush and prosperous region on the Northern edge of the Empire.
Westlor
A thickly foerested land on the far edge of the known world. In habited by beasts and horrors.