Worldbuilding Notes

From Asmythe
Revision as of 15:22, 5 October 2021 by Apowers (talk | contribs)

Here collected are unsorted notes about Asmythe. The information here is unknown to the races that inhabit Asmythe and these notes are intended for Game Masters.

Human and Orcs were space fairing races at war with each other. During a battle over Asmythe destroyed ships from each side crashed onto Asmythe; humans in Altazar and Orcs in Cozak. Each race brought with them their culture and scientific knowledge. However, on Asmythe, computers don't function and both races were severely crippled because of it. They lost all their technology but their cultures persisted; mainly navy/army cultural roots.

Ilthids created the moon Rolene and fled Asmythe to live there. They were forced to leave Asmythe by the Elder Dragons, that was the last time the dragons were awake on Asmythe. They were on Rolene when the humans and orcs brought their battle to space above Asmythe and were probably influential in the outcome of that battle.

Magic has shaped culture and technology on Asmythe in many ways.

  • computers don't work, the most "high tech" machines are the clockwork machines of the dwarves.
  • both arcane and dream magic can communicate instantaneously over infinite distance.
  • humans and orcs use magic for war; elves and dwarves use magic for sustainability.
  • arcane magic can create energy sources, which makes it perfect to drive ships, carts, etc. and to power some industries like metallurgy. But the rarity of magic users means that such energy sources are only found in large cities.

Dwarves on Asmythe are inspired by the dwemer of Elder Scrolls and Tolkien.

Elves are inspired by ElfQuest and Tolkien.